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10 Game Reviews


Awesome Job! I feel like the mouse isn't a bad choice for aiming, but the pivot point being based off the Ded Guy makes it that much more difficult since it is a moving target. Sometimes my mouse doesn't have a lot of room to move. I think it would be more intuitive if the pivot was locked to the center of the screen.

Not bad, but jumping is not reactive at times and respawning back at the beginning is frustrating. After a couple deaths I lost interest, which is a shame because I looks like it has potential. I like the atmosphere. I would love to replay it after some fixes and maybe some added check points.

Nice progression and some cool mechanics. It is very tough though and I'm not a fan of the controller layout. Jumping with the same hand that moves doesn't feel good to me. Just my opinion. Great Job!

Great game, very original! I would like to see the where the ball is and position myself before it drops. Maybe you can click right mouse button to release it instead of it just falling automatically. Maybe offer a "slo-mo" item for the not-so-skilled players.

Cool idea, but as mentioned. The controls feel unresponsive at times. I think you may have limited to player by preventing them from switching shirts while another power was being used. Also using the left and right arrows to switch shirts feels bad. I think a single toggle button would feel much better.

Really fun to experiment and lots of really cool tricks. I wish you would remove the cap so that I can break my computer.

Great game! The only issue I had was figuring out to do with the mold. I knew who the mold might be for, but the extra step never accrued to me until I read it in a comment. Maybe emphasize more that it is dry. One other nitpick, once a soul has been collected maybe remove the point of interest marking from the map. It has a implication that there is still something to do there. Great work!

Really awesome and super fun. It is difficult at first but there are a couple little tricks that once you learn them it gets much easier. Love the animations.

Really cool can fun. I also found it weird to push x to progress. Should just be any key or left mouse. It also crashed on me after I beat the level with the rotating shielded characters. Great job!

I thought it was really fun and I enjoyed the atmosphere. The first maze was a little tricky, maybe just by adding some more landmarks can help people not get so disoriented. Not everyone reads the Author's comments so having in-game instructions on the controls would be nice. *SPOILERS* The pink ties were also tricky just because traditionally someone might think of an order like pull the left then the middle then the right but you have it to where you have to pull it multiple times per bow and without indicators it gets confusing. This is why everyone thinks it is bugged. The only other thing I would change is the puzzle when you have to jump at the right time. All three symbols should take you some place different. Because when you jump on the the two wrongs ones and nothing changes the player might think that it doesn't matter when you jump and they start looking for another way to solve it. This game has a lot of potential though. Keep at it and start taking notes on what your players are saying. Good Luck!

I am currently studying my BFA in game design at the Academy of Art University. I enjoy all aspects of game development and look forward to posting some of my projects to Newgrounds.

Joe @Ojnin

Age 44, Male

Student

Academy of Art University

Joined on 2/12/17

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